PPJ #6: Jeremiah
Jeremiah Sisco, PPJ #06 (May 23, 2024)
Tasks Completed:
Created Updated Idle Sprite for Mace (3 Hours)
Working on Updated Walk Sprite for Mace (2 Hours)
Conducted Playtests (.5 Hours)
Total of the number of hours of work completed this week: Approximately 5.5 Hours
Work Examples:
Positive Notes: What went right for you and your team this week? This personal introspection should be honest and constructive.
This week I was able to update Mace’s idle animation. I took advice and looked at inspiration to make it feel more realistic and expressive for the character, and I am excited to see what I can settle on for the walk as I am working on it now. I was also able to work a little bit faster as well.
Negative Notes: What went wrong for you and your team this week? This personal introspection should be honest and constructive.
There was a little confusion on what needed to be done and implemented for our upcoming beta, but we were able to come to a consensus on what needed to be worked on.
Upcoming Notes: What are you working on next?
For me, I want to have the updated walk and death for the beta, and help with anything else I can for the project.