PPJ #6: Devin
Devin Lanni, PPJ #6 (May 23, 2024)
Tasks Completed:
GDD Refinement (1 Hour)
Conducted Playtests (0.5 Hour)
Total Time Worked This Week: 1.5 Hours
Work Sample:
Character Dialogue Mechanic-
“The player will be able to experience the game’s narrative through simple cutscenes in which the present characters have a conversation. The player may simply progress through the dialogue to learn more.”
Positive: I’m glad that the group got together to organize and prioritize tasks to properly shape the game into what we want it to be (within the scope of the assignment).
Negative: Despite setting up internal deadlines to help ease development and playtesting, the deadlines were usually missed and caused a struggle for playtesting.
Upcoming: Continue refinement based on playtest feedback and what we had originally planned that didn’t get polished.