PPJ #6: Devin


Devin Lanni, PPJ #6 (May 23, 2024)

Tasks Completed:

  • GDD Refinement (1 Hour)

  • Conducted Playtests (0.5 Hour)

Total Time Worked This Week: 1.5 Hours

Work Sample:

Character Dialogue Mechanic-

“The player will be able to experience the game’s narrative through simple cutscenes in which the present characters have a conversation. The player may simply progress through the dialogue to learn more.”


Positive: I’m glad that the group got together to organize and prioritize tasks to properly shape the game into what we want it to be (within the scope of the assignment).

Negative: Despite setting up internal deadlines to help ease development and playtesting, the deadlines were usually missed and caused a struggle for playtesting.

Upcoming: Continue refinement based on playtest feedback and what we had originally planned that didn’t get polished.

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PPJ #6: Jess