PPJ #5: Nelly
Nelly Duke PPJ #5 (August 1, 2024)
Tasks Completed:
Finishing Collision Scripting (2 hours)
Making Collision Scripting work in all scenes (2 hours)
Changing Collision Bounding Boxes for all scenes (4 hours)
Fixing Enemy attack range issues (1 hour)
Getting all changes properly branched and starting the merging process (2 hours)
Total number of hours: 11 hours
Positive: I really worked hard this week and completely finished the massive changes I've been working on all quarter, I am really excited for everyone to see these changes once they are all properly merged in.
Negative: My "finishing touches" were a lot more intensive than I thought. Even though the code was practically finished, moving those changes from the separate scene I was working in and adding them to all other current scenes was a huge undertaking. Also since I have been working on this for so long the published branch is quite a few commits behind main and is going to need dedicated merging.
Upcoming: I'm going to finish merging the new branch this week as a lot is going to have to be done by hand. After that I am free to do whatever the group needs of me.