PPJ #6: Tristan


Tristan West, PPJ #6 (August 8, 2024)

Tasks Completed:

  • Rewriting of Mace attack scripting and animator flags (1 hour)

  • Changes to enemy hitbox/collision logic in order to work with new attack scripting (1 hour)

  • Adding and connecting new door waypoints for each level (30 min)

  • Git (30 min)

Total Time Worked This Week: 3 hours

Positive:

  • Character attack changes went smoother than expected

Negative:

  • Large branch merges have introduced some bugs into main that I didn't catch

  • Not enough eyes on our stable version before we build, need more in house testing

Upcoming:

  • Additive scene loading

  • Tweak character controller values (Mace is too fast)

  • Adjust animator state transitions to make

  • Mace feel more responsive

  • Add juice to various aspects of the game

  • Bug fixes

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PPJ #6: Lisa

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PPJ #6: Nelly